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Nov 21, 2024
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DFX 222 Visual Techniques for 3D (3 Credits)Hours: 1 classroom + 2 lab/studio Prerequisite(s): DFX 221 with a C or better Taught: Fall and Spring Visual Techniques for 3D explores design theories and production principles centered on creating materials and textures for 3D assets. Students will gain visual literacy and problem-solving skills that can be synthesized into a multitude of digital applications including real-time game engines. Repeatable: No
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