Hours: 3 classroom + 0 lab/studio Prerequisite(s):CSC 501 and MAT 234 or equivalent, or consent of MSCS program director. Taught:Variable, check with department Real-time graphics programming using a contemporary 3D API; affine and projective transformations; illumination and shading algorithms; representation and rendering of meshes; 3D picking; clipping and frame- buffer techniques; object-oriented scene graphs. ♦
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